Saturday, July 28, 2012

Human, All Too Human

UPDATE TIME POWER HOUR: THE QUICKENING

Isabella Santiago, the augmented aviator

 Bio: The daughter of two pilots that winded up following in their footsteps. Standing at 175 cm tall (5'9") with a lanky, casual gait and an odd air of laziness to her movements, Isabella is difficult to miss in a crowd. Relaxed, calm, and collected, she also stands out against the others as a solid, almost unchanging personality within the enclave. While boisterous and sociable when she needs to be, it's difficult to truly tell what goes through her mind underneath those thick shades of hers.

Status: Progress has been a little slow as an early script is being redone and rewritten, but in the meantime we have some new musicians joining our crew, Jamm and Aoiichi!

However, we are still lacking long-term artists, so if you think you can show us ya moves, join us down at irc.rizon.net @ #scriptforge.

Thursday, July 26, 2012

Progress Report

Who Lauru Here?

Things have been fun lately, having finally announced our second VN project last week that's been sitting in the corner for some months now, while in the mean time development continues to march on somewhat slowly.

Transverion's script is mostly undergoing further scrutiny, including the fourth draft of the first and much of the second day, while the final day script is also being edited, reviewed, and having its last major components completed. I'm not sure if I said this before, but revising old work, building off of events that happened in the script, solidifying character interactions, etc, that's the best stuff. Hopefully, the polished demo build everyone can look forward to playing will take a recognizable shape here in the next 2 or 3 weeks, if not sooner.

Art is also progressing, with most of the sprites prepared; one CG is about 90% finished, another is at about 60ish%, two more are still rather early in production, and one or two more should be on the way afterwards. The music is going well for both VN groups, so both Petra and I should start sharing stuff here in the coming weeks.

We're still looking for artists by the way. Always looking for 'em ;_; More specifically, Transversion could still really use a dedicated background artist while Enclave just needs artists in general.

Thursday, July 19, 2012

Platform 17. Your shuttle is leaving in 20 minutes.


After a good four months of developing, planning, and finally getting ourselves into gear, we at Scriptforge are pleased to finally announce Enclave. We're the other team at Scriptforge working on this project, so we're a separate act from the fellows working on Transversion.

The story
This is a visual novel set two hundred years into the future, where our current nationalities and border lines have been eroded into two rival states vying for political power after years of proxy wars. The main story and routes will take place in one of these states, which we know as the Progressive State of Utopian Commonwealth (PSUC). Here, political freedoms are sacrificed  for security and control, with people living scheduled, contained lives that are at the every whims of the government. Overpopulation has resulted in the creation of a constructed class-based system that is determined by personal conduct growing up in the nurseries. Those with more desirable traits are brought into the higher echelons of society, being given more luxuries and benefits than those who do not meet the criteria of the state.

The story will center around a select group of people within a designated enclave, with each character living out their lives in relation to the order imposed upon them. All of them will tackle different issues of this society, seeing both the negative and positive aspects of it.

But without further delay, here's a sneak peek at one of our characters. We'll be putting out (probably) weekly blog updates with status and other character reveals in the future, so keep an eye out!

Robyn, the quintessential activist

General questions
How many routes will there be?
Six routes total, and all the major characters will be revealed in the coming weeks ahead.

Will there be an expected  completion time?
We still have plenty left to do with our daily lives included, so expect this sometime in 2013.

Who is the main character?
This story will have a protagonist, Isaac Sharp, that the reader will follow and make choices for, but we're saving his actual design and bio until a later date.

How long will the story be?
We're still finding this out ourselves, but it'll be divided into several acts (somewhere between 3 - 5) at the least. Word count isn't necessarily important at the moment until we get the first act done. After that, we could probably give an estimate.

Will there be a demo?
Yes.

Are you recruiting?
Yes. We need an artist or two, preferably those with a wide range of styles, plus one or two more musicians, mostly those with electronic / synth experience. We currently have a couple of others from the other Scriptforge team helping out with art and designs in the meantime. As for programming, the other Scriptforge team has one who is currently busy on their project, so feel free to apply if you got the chops.

Who are the people behind this project?
As of now, we have myself, Reyrketill, and Telcath as the primary writers. Our current musician is Chandra. Most of our character designs / other art have been done by Skrats, and the lovely logo was created by Eyedrop. The other fellows working on Transversion are also our proofreaders as well.

And if you're interested, follow us on IRC! [irc.rizon.net, #scriptforge]